9780735710948 - Inside 3ds max 4

Inside 3ds max 4

'Inside 3ds max 4' by Kim Lee is an essential guide for anyone looking to master the intricacies of 3D modeling, animation, and rendering with 3ds max 4. This comprehensive book delves deep into the software's capabilities, offering readers a detailed exploration of its tools and features. From basic concepts to advanced techniques, Lee provides step-by-step tutorials that cater to both beginners and seasoned professionals. The book covers a wide range of topics including modeling, texturing, lighting, and animation, making it a valuable resource for creating stunning 3D visuals. With its clear explanations and practical examples, 'Inside 3ds max 4' is designed to enhance your skills and creativity in the world of 3D design.

Beschikbare exemplaren

€8.95
REDELIJK
Auteur Kim Lee
ISBN 9780735710948
Bindwijze Bindwijze overig
Tags 3D Modeling 3ds max 4 Animation Kim Lee 3D design

'Inside 3ds max 4' by Kim Lee stands out as a meticulously crafted manual that bridges the gap between novice users and advanced 3D artists. The book's strengths lie in its detailed tutorials and the author's ability to explain complex concepts in an accessible manner. However, some readers might find the pace a bit fast if they are absolute beginners to 3D modeling. The inclusion of practical examples and projects helps in applying the learned concepts, though a few more illustrations could have made certain techniques easier to grasp. Despite these minor drawbacks, Lee's expertise shines through, making this book a must-have for anyone serious about mastering 3ds max 4.

In 'Inside 3ds max 4', Kim Lee offers a thorough exploration of 3ds max 4, guiding readers through the process of creating detailed 3D models and animations. The book starts with the basics, introducing the interface and fundamental tools, before moving on to more complex topics like advanced modeling techniques, realistic texturing, dynamic lighting, and fluid animations. Lee's approach is hands-on, encouraging readers to learn by doing through a series of projects that build upon each other. By the end of the book, readers will have a solid understanding of 3ds max 4's capabilities and how to leverage them for their own projects, whether for professional work or personal creativity.